Global anime market will generate $47.14 billion in revenue by 2028 | More than 29% of anime market revenue came from merchandise sales

SkyQuest Technology Consulting Pvt. Ltd.

The global anime market size was estimated at $24.5 billion in 2021 and is expected to reach $47.14 billion by 2028, growing at a CAGR of 9.8% over the forecast period (2022-2028).

Westford, USA, September 20, 2022 (GLOBE NEWSWIRE) — The anime market constantly growing and growing in demand, thanks to fans from all over the world. There are a number of reasons for this growth, but one of the main reasons is the availability of anime on streaming services such as Netflix and Hulu. Another factor is the rising popularity of Japanese culture, which has made many people interested in discovering everything there is to know about the world’s most popular form of animation.

A major reason for the anime market’s growth is its ability to transition into different genres and appeal to a wide range of viewers. This flexibility has helped make anime an extremely popular form of entertainment both nationally and internationally.

The anime fandom is growing day by day. With more and more people becoming interested in the genre, anime studios are quickly adapting to this change. Some of the newer and more popular anime series include Death Note, Attack on Titan, Naruto, and One Piece. These shows in the anime market are sure to captivate the fans for years to come. This explosive growth has resulted in a growing anime audience that spans all demographics and geographies. According to the SkyQuest Global Viewership Report, 61% of all anime fans are male and 39% female – another testament to its broad appeal. And with more viewers coming online every day, there’s never been a better time to get involved with this captivating genre.

SkyQuest released its anime market report today. The report looks at the anime market size and growth, as well as trends and opportunities.

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SkyQuest research shows that over 29% of anime market revenue comes from merchandise sales

According to SkyQuest’s anime market report, more than 29% of the market revenue came from merchandise sales in 2021. Asia-Pacific is the most potential market and has a significant market share. This indicates that there is great interest and demand for premium anime merchandise.

Merchandise sales are a huge part of the anime market and it shows no signs of slowing down. In fact, more than 29% of the market revenue came from merchandise sales in 2021. This is an impressive statistic and shows that merchandising is an important part of the anime industry.

It’s no surprise that fans in the anime market love to buy merchandise related to their favorite series. Merchandise can help connect fans with their favorite characters, as well as promote the series and the cast. In fact, many fans believe that merchandise is important to support the anime industry and keep the fan community together.

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Why are people passionate about buying anime merchandise? There are a number of reasons why anime fans are so passionate about buying and wearing merchandise. Some people like collecting memorabilia and other collectibles related to their favorite anime series. Others just enjoy having stylish clothes and accessories that they can wear to social events or while on the go. Some popular items sold as merchandize are shirts, hats, figures, and stickers. While most items are sold online, there is a growing trend of brick-and-mortar merchandising stores around the world.

Another factor contributing to the rise in anime merchandising revenue is the increasing number of conventions being held around the world. Conventions such as Sakura Expo (held in Japan) and FanimeCon (held in California) are major events where fans can meet their favorite characters and purchase official merchandise. These conventions are also a great opportunity for merchandisers to distribute their products to a wider audience.

What is causing this trend? There are a few reasons. First, there is a growing world population of anime fans who want to show their love for the genre by buying souvenirs and related clothing. Second, the prices of anime DVDs and Blu-rays have dropped significantly in recent years, making it easier for fans to buy merchandise. And finally, social media has played an important role in promoting anime merchandise. Fans can share photos of their favorite characters wearing custom clothing or accessories on social media platforms, leading to more sales.

In short, the growth of anime merchandising shows no signs of slowing down. With so many consumers interested in purchasing genre-related items, brands will have to keep innovating and inventing new ways to market their products.

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Top 3 players with over 40% share in the anime market

In the anime market, there are a few players who are dominant and have a lot of influence. These players come from different corners of the industry and they each have their own unique strengths that help them thrive in their field. Whether producing hit shows, managing companies, or promoting new talent, these companies have a major impact on the anime industry as a whole.

Sunrise, Aniplex and Studio Ghibli are the top three names in the Anime market, with over 40% market share. They have dominated the market for many years and they continue to produce high quality anime shows that many people enjoy. With over 700 anime and movie titles to their credit. Together they have created some of the most beloved and critically acclaimed titles in history, including Cowboy Bebop, Fullmetal Alchemist, Spirited Away and Howl’s Moving Castle.

For example, Sunrise, a leading player in the global anime market, which created the popular Code Geass, Cowboy Bebop, Gintama, Planetes, Daily Lives of High School Boys, InuYasha and City Hunter. Another company, Aniplex, provides services such as production and distribution for many popular shows. And then there’s Studio Ghibli, which is synonymous with animation in Japan and has spawned some of the most acclaimed and loved anime titles.

Sunrise’s early productions were mostly light-hearted comedies, but it soon started producing more serious works as well. Today, Sunrise is still one of the most prolific producers of anime movies and TV shows in the Japanese anime market and has produced such titles as Cowboy Bebop, Wolf’s Rain, Fullmetal Alchemist, Death Note, Attack on Titan, Naruto Shippuden: Ultimate Ninja Storm 4 (Naruto Shippuden: Ultimate Ninja Storm Trilogy in North America). Mobile Suit Gundam: Extreme VS, Kingdom Hearts III (Kingdom Hearts for PlayStation 4).

SkyQuest’s report is based on extensive research and provides a detailed analysis of the anime market. It contains information on the key players in the industry, as well as an overview of the latest trends. The report also provides practical insights on how companies can make the most of this growing market.

Top players in the global anime market

  • Kyoto Animation Co. Ltd (Japan)

  • PAWorks, Inc. (Japan)

  • Production IG (Japan)

  • Toei Animation Co. Ltd. (Japan)

  • Manglobe Inc. (Japan)

  • Pierrot Co. Ltd (Japan)

  • Madhouse Inc. (Japan)

  • Bones Inc. (Japan)

  • Studio Ghibli, Inc. (Japan)

  • Sunrise, Inc. (US)

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